Monday 24 October 2011

Montage it! Poster


The focus of this exhibition is on the composition of photo-montages. I believe this is a key aspect of the process. Composition involves the integration of people, activities, context and building to give a space more meaning.

Monday 17 October 2011


This flipbook communicates movement through my model, shown here as an exhibition space. I have used photoshop to integrate textures, silhouettes and details like paintings into my original sketches. These focus the eye and allow a smoother transition through the spaces. Gradient shading gives depth to each individual image so that the movement through the gallery spaces is more smooth due to the 3D perspective images. 






Workshop 3 - Montage it!


This daytime photomontage details how the model could interact in a particular context. This image shows the model as a waterfront exhibition space. The layering of people into this photomontage communicates how they use use the spaces in and around the building. The images of people used are slightly faded so that the emphasis remains on the model and its immediate context. I have layered concrete, brick and wood over a photograph of my model to add texture and definition to the image. The tree and pot plant are used, along with the images of the people, to give scale to the image. 



This dusk photomontage displays multiple photos of my model integrated into the desert context. I have varied the scale of the model to give depth and add drama. The larger of the models at the centre focuses the viewers attention, before exploring the remaining elements and context of the photomontage. I have used textures, light and people  with images of desert cities at night to create a highly atmospheric photomontage. Although the model is shown at a small scale, images of people have been layered on to give purpose and function to the  spaces.  

Friday 23 September 2011

Draw it poster

Workshop 2 - Draw it!

In this course, drawing is used as a method of communication to convey the architect's ideas and intentions. For the Bangalay House, Peter Stutchbury focuses on the interaction between the environment and the house, with an emphasis on light and horizontal lines. 
In the following drawings, I have communicated this using watercolour and pencil. The context is included for many of the drawings to situate the house in its immediate, natural environment. Darker, pencil shading is used for all horizontal lines, primarily on the roof for emphasis. 
Although the colour pallet is quite muted, the materials used in the house are still communicated. 
Black and white watercolour has been used for the sections to give depth to each of the rooms.


It is a good idea to "ground" drawings to help situate the building. This avoids having structures looking like they are floating in space. 

Sunday 21 August 2011

Model Making Poster


This is a poster summarising my view of the model making process. Models can show the concept, construction, context and details of a particular building and are therefore key elements to an architect's design process. A design conversation is consequently created through this iterative process.

Monday 8 August 2011

Fisher House by Louis Kahn 1:50

The Fisher House at 1:50 scale shows the aesthetic details of the house. Not every minuscule detail can be modelled so a focus on the scale and space size was chosen. 
This meant modelling key features like the room divisions, stairs and inbuilt features like the seat, but omitting details like furniture and window frames. 

For the sleeping-quarter square house, the floor plan was more complex, so the levels are stacked to form the model. This allows each level to be taken off and viewed as a floor plan (which is the most effective way to gain an image of the inside of this house).

The second house consists of a basement and double height space ground floor. I thought this idea of space and engagement to the landscape through the larger windows was better communicated by dividing the model up differently. This part of the house is divided into three vertical sections.


Although not every detail was included in this model, particular attention was paid to the inbuilt seat at one of the windows. 

Sunday 7 August 2011

Fisher House by Louis Kahn 1:200

This model of the Fisher House is at a 1:200 scale. This scale allows details of the landscape to be viewed in conjunction with a simplistic model of the house. 




The trees, contour lines and house are of equal importance to the model. Therefore I have used Balsa wood throughout to give consistency and avoid emphasising a particular feature of the model.
Frosted, perspex windows are used to show how the building interacts with its natural environment. Unlike the balsa wood, they do not create a barrier between the inside of the house and the environment. I have frosted the windows (with sandpaper) so that its context remains the focus of this landscape model.

Barcelona Pavilion by Ludwig Mies van der Rohe 1:200

This is a model of the Barcelona Pavilion (at 1:200) by Ludwig Mies van der Rohe. This building is simplistic in its rectilinear form, and reflects an open style plan suitable for an exhibition space. 
Balsa wood and perspex has been used for the entire model to reflect its simple, classic style. 




The contours are rectangular and regular in their shape, reflecting the similar shapes in the floor plan of the Pavilion. 

Concept Models

The following concept models were completed as an in class activity to improve our basic model making skills. Concept models are important to an architect's design process, because they allow an idea or shape to be viewed in 3D. this differs greatly to drawings or sketches which do not communicate the same tactile concepts. 
This concept model shows two conjoined houses, a similar idea to Louis Kahn's Fisher House. It represents an concept or a potential idea rather than an actual space or building. Concept models, like this one, can be further developed with sketches or drawings to form spaces or buildings.

The following concept models used a common shape from which three different designs were created. They explore how a single shape can be used both in positive and negative space to create two different concept models.





This model is inspired by oragami, that is, a single piece of cardboard is used. The shape has been cut out, creating its negative space, but folded in a way to give dimension and structure.